AI Insights · Timothy · October 2024
Top 5 Third Person Games on Android in Angola: Q3 2024 Performance
In Q3 2024, third-person games on Android in Angola showcased varied performance trends, with notable fluctuations in downloads, revenue, and active users. Discover how top apps like Subway Surfers and Free Fire fared during this period.
In the third quarter of 2024, the Android platform in Angola saw interesting trends in the performance of top third-person games, as reported by Sensor Tower. Each app demonstrated unique patterns in downloads, revenue, and active user metrics over this period.
Subway Surfers from SYBO Games experienced a consistent download pattern, with numbers fluctuating between 7K and 10K weekly. Notably, the game peaked at 10.3K downloads in early August. The weekly active users remained strong, generally hovering around 95K to 100K, with minor fluctuations. Revenue saw a sporadic increase, with a peak at $32 in the first week of September.
Subway Princess Runner, published by Ivy, saw a varied download trend, ranging from 3K to just over 5K weekly, with a significant peak of 5.5K in early September. The active user base showed a steady presence, peaking at 48.8K in early September before experiencing a slight decline towards the end of the quarter.
Street Racing 3D also by Ivy, maintained a stable download rate, with figures generally around 3K to 4K weekly. The active users ranged from 17K to just over 21K, with a noticeable dip mid-quarter before rebounding towards the end of September.
Payback 2 - The Battle Sandbox from Apex Designs Games LLP showed a consistent download trend, peaking at 4.5K in mid-August, before a sharp decline in early September, followed by a recovery towards the end of the month. The app's active users remained relatively stable, with figures ranging from 21K to nearly 30K, peaking in mid-August.
Free Fire by Garena International I experienced a steady revenue stream, averaging around $160 to $198 weekly. Downloads remained consistent, with a slight peak of 4.2K in early September. The active user count showed a gradual increase, maintaining a range between 13K and 14K throughout the quarter.
For more detailed insights into these apps and their market performance, please visit Sensor Tower.